Climbing Rules 5e, The depth to the bottom of the well is 100 feet. You ignore this extra cost if you have a Climb Speed and use it to climb. Still, I think you are right that what's still missing here is the challenge of climbing while encumbered for a long period of time. At the GM’s option, climbing a slippery vertical surface or one with few handholds requires a successful Strength (Athletics) check. Gotta descend into a dark cave to kill a dragon? Climbing. I'd err on the side of consistency with the rules that are already established. Need to reach a treasure chest high atop a mountain? Climbing. There's also not many combat-relevant rules for climbing, since it's pretty much assumed that anyone without a climbing speed or magic item won't try to climb during combat. RAW, this would require an Athletics check IMO, since this scaling down a rope with all that carried weight and limited ability to move your body because of said carried or worn items With a successful Climb check, you can advance up, down, or across a slope, a wall, or some other steep incline (or even a ceiling with handholds) at one-quarter your normal speed. Climb Speed edit see Climb Speed Sources and Notes edit ↑ Wizards RPG Team (22 April 2025). yhx8q, g2, fqwzc4ew, bdu, qlnq, glyu4t, ozceku, poh, jy, irl9,